T__SceneAncestor Class

Should be used as your scenes ancestor.

Unit: _ScenesAncestor
type T__SceneAncestor = class(TFrame)

The T__SceneAncestor type exposes the following members.

Show:
 NameDescription
Create

Returns an instance of this class

Destroy

internal use, call it only if you override it in a descendant

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Show:
 NameDescription
AfterConstruction

internal use, call it only if you override it in a descendant

AfterLastHideScene

Contains scene finalization called only one time (during instance destruction)

BeforeFirstShowScene

Contains scene initialization called only one time (before the first ShowScene, after instance construction)

DoTranslateTexts

HideScene

Contains scene finalization. It's called each time the scene is hidden.

ShowScene

Contains scene initialization. It's called each time the scene is shown.

TranslateTexts

This method is called each time a global translation broadcast is sent with current language as argument.

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